Perforce Software, a global provider of enterprise-grade DevOps-focused software solutions and the leading provider of version control software for large scale entertainment and AAA game development, was selected by New Reality Co. as the solution to integrate and support their creative and technical work. Integrations with Unreal Engine (UE4) and a variety of design and rendering tools used by contributors on a global scale streamlined workflows, enhanced collaboration, and saved precious hours.
New Reality Co. assembled a team of more than 100 artists, designers, engineers, and technicians. Everyone connected, versioning and contributing all of their work, using Perforce Helix Core as the collaboration platform. And they built their award-winning cinematic virtual reality experience – Tree – for Sundance Film Festival in just two months. The artists and engineers worked together to weave a non-linear story for positive social and environmental change.
According to co-founder Winslow Porter, “Perforce’s strength is that it runs in the background and is reliable. It’s like a force. It seamlessly integrates so you don’t notice it, but it’s connecting everything.”
This seamless integration enabled the team to focus on storytelling. The result has been so successful that many people leaving the headsets are emotional, even to the point of tears. Participants can feel the impacts of climate change – the wind, the heat – and see the effects on animal migrations. Growing from a seedling to a towering presence in the Amazon Rainforest, the audience grows with the tree, bringing this social issue and story to life.
Helix Core enhanced collaboration and increased visibility for dispersed teams. Exclusive file locking capabilities allowed contributors to work on the same scene without overwriting files. And partners/producers Milica and Winslow were able to focus on making the project successful. Since Tree’s debut, New Reality has won eight awards, and it’s been shown at over 70 festivals and conferences, including Sundance, Tribeca, TED, and the World Economic Forum.
Gaming and AR/VR companies can learn more about Perforce version control at the Game Developer Conference (GDC) on March 18 – 22, 2019 in San Francisco, CA. Perforce is exhibiting and hosting a happy hour at their booth (S148) on Thursday, March 21, from 3 – 5 p.m.
Perforce is a leading provider of enterprise scale software solutions to technology developers and development operations (“DevOps”) teams requiring productivity, visibility and scale during all phases of the development lifecycle. Enterprises across the globe rely on its agile planning and ALM tools, automated test management, static code analysis, and version control solutions as the foundation for successful DevOps at scale. Perforce is trusted by the world’s most innovative brands, including NVIDIA, Pixar, Scania, Ubisoft, and VMware. For more information, please visit www.perforce.com.